Ship Designer: procedural spaceship design tool (epic cb-81o) #2
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "ship-designer"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The complete Ship Designer for Celilo Blast — design spaceships as data, randomize cool ones, tweak every field, and save to localStorage. Built on the merged scaffold (cb-81o.1, PR #1).
What's in it
src/ship/spec.ts,renderer.ts): the full genome (hull silhouette/symmetry, cockpit, wings, engines w/ glow, weapons, greebles, palette, seed) and a Pixi renderer drawing it with circuitry detailing + glow.src/ship/randomizer.ts): seeded PRNG + constrained generator (symmetry, harmonized palettes) → the 🎲 button. Same seed reproduces the same ship.src/storage/shipStore.ts,Gallery.tsx): localStorage persistence + gallery (load/delete/duplicate) + export/import JSON.src/components/ControlsPanel.tsx): live controls bound to every ShipSpec field; edits re-render in real time.Notes
ship-designerintegration branch (per-bead reviewed acceptance criteria met; gates green at each step).ShipSpec+ renderer drop straight into the game later.Merging this completes epic cb-81o.
🤖 Generated with Claude Code